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Unity Game Development
Game Development with Unity3D
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Unit 1
Unit 1: Intro to Game Design
Unit 1: Activities & Resources
optional: assessment & standards
Unit 2
Unit 2. Critical Thinking in Game Design
Unit 2: Activities & Resources
optional: assessment & standards
Unit 3
Unit 3: Game Design Theory
Unit 3: Activities & Resources
optional: assessment & standards
Unit 4
Unit 4: Story & Game Creation
Unit 4: Activities & Resources
optional: assessment & standards
Unit 5
Unit 5: System Dynamics & Scripting Fundamentals
Unit 5: Activities & Resources
optional: assessment & standards
Unit 6
Unit 6: Game Dev Tools, Functions & Properties
Unit 6: Activities & Resources
optional: assessment & standards
Unit 7
Unit 7: Interfaces, Environments, Asset Management & Animation
Unit 7: Activities & Resources
optional: assessment & standards
Unit 8
Unit 8: Physics & the Build Process
Unit 8: Activities & Resources
optional: assessment & standards
Unit 9
Unit 9: Constructs of Game Design
Unit 9: Activities & Resources
optional: assessment & standards
Unit 10
Unit 10: Principles of Cameras & Lighting in Game Environmens
Unit 10: Activities & Resources
optional assessment & standards
Unit 11
Unit 11: Principles of Sound & Audio for Gamers
Unit 11: Activities & Resources
optional: assessment & standards
Unit 12
Unit 12: Strategic Game Dev Techniques & Concepts
Unit 12: Activities & Resources
optional: assessment & standards
Unit 13
Unit 13: Principles of Quality & Functionality Assurance in Game Development
Unit 13: Activities & Resources
optional: assessment & standards
Unit 14
Unit 14: Principles of Versioning & Game Release.
Unit 14: Activities & Resources
Capstone Project
Capstone Project
optional: assessment & standards
Resources
Resource Guide
Glossary
Credits & Disclaimers
Misc. Game Industry Info
optional: assessment & standards
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